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Monday, February 7, 2011
Sony R & d camera show their own sensory control system
Ladies for Sony's sensory control system (Motion Control) interested friends, good things to come! Sony Home RD engineer it personally into battle, to illustrate the somatosensory system features and benefits of technology; in seven more in 落落 long movie, this gentleman largely explain the root 『 flashlight 』 hand and used to capture the action of the PS Eye photography members for Sony's sensory control system (Motion Control) interested friends, good things to come! R & D Sony own engineers play in person, this time to illustrate this somatosensory system technical characteristics and advantages in the seven more; how long movie, this gentleman largely explain the root 『 flashlight 』 hand and used to capture the action of the PS Eye camera functions. First is part of the PS Eye, the main task is to image real-time streaming legends to the host software above analysis and in order to ensure that capture (action) movies to be able to have the best picture quality, in order to determine the object in the exact location on the screen, thus filmed movie all are not compressed data, in order to have caught the player's hand, the Phantom of the Opera and magic also must be able to improve the image of shadow that rate, it is up to 120fps; built-in microphone, will play his wide radio, impatient, smooth resolution sound sources. Flashlight hand part, apart from the main glow head allows the camera has a clear objective capture, you can also swap the bald other objects (tennis rackets or something), and the characteristics of the light source, such as photosource distance, size, etc, give host to determine the location of objects in space; and important information to make more precise, the somatosensory hand wrote it also stuffed including acceleration sensor and gyroscope, etc, can provide the PS3 more and more detailed information on the point of view. The other hand, the future will have a different function keys to expand more operational; and the hand will have vibration feedback, light color changes, to keep the player some interactive; in short all of this, the most important that you want to provide the most accurate sensory system, allowing operation position information to achieve the most accurate; whereas cameras in addition to a bunch of useful, you can let the player video, photographic records 『 merit 』 to show off to other people, such as added value. The last movie, agents also sells a big black, there is currently no publicly, should also be at the end of electrifying Tokyo game show above exposure.
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